Re: Am I reading this correctly, White hat?
Originally posted by GoMBKMonarchs:
I don't want to put words in your mouth, so I'm asking for clarification. The way I'm reading this, are you indicating that delay is not always called, even if a team takes too long, as long as things are moving along you just let them play? I just wanted to make certain I got that straight- you are selectively applying the rule, defended by inserting your own philosphy into the mix? I may have totally missed what you were saying, so I'm asking for clarification.
This post was edited on 12/4 9:23 AM by GoMBKMonarchs
Yes, and you write that with a tone of incredulousness, but that happens all the time, on every play, in one way or another.
Are you thinking the 25 second clock is black and white? Cut and dry? No judgment there?
It's got lots of room for judgment.
I'm going to bury the lead here and give you the biggest reaason third, but read them all then tell me if you don't agree. if you don't, that's fine. we can still be anonymous semi-detatched internet friends.
Here's why:
1. Let's say you're watching a game. You don't notice anything out of the ordinary when, just as the ball's being snapped the back judge rushes in hard on the whistle, flag high, arms waiving. Is that what you came to see? Did anyone? If that flag wasn't thrown, would there have been an advantage gained by the offense?
2. Tempo is very underrated, even unrecognized by most people. It's very important. If an offense gets in a steady pace the game will run better for BOTH teams. It really doesn't matter if it's casual or a hurry-up, a steady tempo will make a smooth game while there are lots of things can break it. When that's broken by flags, an injury, sometimes a time-out, you'll see dumb fouls happen. Not sayign you don't throw a flag for the sake of tempo, but a DOG flag breaks it, whereas letting a play go when it's really close allows the tempo to be established.
3. Above I mentioned the 12 seconds I want to wait before blowing the ready for play whistle. It's a hard thing to do. Sometimes I get distracted and chop the play in far too quick. So if a team is on a pace where the RFP is blown at 12 seconds after the last whistle, and for some reason the referee blows it at 8 seconds, has the team really taken too long? No, I'm the one who didn't do my job as I have been doing it. Since we don't have a 40 second clock and probably never will, it's still going to be on the shoulders of the R to be consistent and, when I do the same thing during every deadball period, it's fair. But if someone has to ask/tell me something, or anything else happens out of the routine, it can very easily lead to a shortened clock. Should a team that's on the line and ready to go, but they just haven't snapped it when the short clock hits 25 be flagged. I don't think so.
One more thing: Most h.s. games are not very close. If the clock is running and the team with the ball is behind by 15 or more in the second half, they need time more than they need the yardes. If they want to stand there and waste seconds as the time bleeds away, I'm going to let them. (Before someone howls with protest, understand that I've done this for years and it's never once been noticed of a field without a play clock) The team behind doesn't want to waste time so they're not usually dragging around, and the winning team has never had an issue with time getting away.
This post was edited on 12/5 6:30 AM by White hat